Player guide

The Outfitter's level packages

Twin City keeps someone whose job is to see that no newcomer fights in rags. Every ten levels up to seventy there is a package waiting for you, cut for your class -- and you may take each one exactly once.

Where

The Outfitter stands in Twin City at (421, 378), a few steps from where the Scholar sets you down when you first arrive. Click him and he lists whatever you have not yet taken.

What is in a package

Levels 10, 20, 30, 40, 50, 60 and 70, each holding the best Unique gear of its band that your class can wear. The slots take turns -- a package is two or three pieces, not a whole wardrobe, so nothing you are given is thrown away ten levels later:

PackageWhat is in it
10weapon, armour
20helmet, boots
30weapon, necklace, ring
40armour, boots
50weapon, helmet, ring
60armour, necklace
70weapon, boots, ring

The weapon comes round most often, because it is the piece you feel most.

  • The weapon comes with an open socket. That is the part of a package that outlives the ten levels it was given for -- the piece itself you will replace, but a socket is worth twelve DragonBalls at the Weapon Smith.
  • Potions, always. A Taoist gets both kinds, because mana is half of what a Taoist spends.
  • Arrows for an Archer, at whatever grade your level can fire.
  • Trojans and Warriors are asked which weapon they want -- blade, sword, hook, axe, hammer or club -- because both classes wield most of them and a blade handed to a club fighter is a gift to the vendor, not to you.
  • Some packages are smaller still. There is not a Unique piece for every slot at every level; where the game has none, the package simply has none.

The two that carry more

  • Level 40 and level 70 also hold what your next promotion asks for, so you need not go down the mine for it before you can be promoted.
  • Level 70 additionally holds an ExpPotion -- drink it when you have a clear hour to hunt and every kill in it counts double.

Worth knowing

  • Missing the level costs you nothing. Arrive at 45 having never visited and every package up to 40 is still waiting.
  • Once each, for the life of the character. The Outfitter keeps a list.
  • Bring bag room. He will tell you how many free slots a package needs and keep it for you until you have them.
  • Past level 70 you have outgrown his shelves -- what you need then, you take from the world.

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