State of the realm

Roadmap

We build in the open. This is exactly where Aurenfall stands — updated as things ship, last on August 18, 2026.

Core world & combat Shipped

Movement, live monsters with real AI, authentic per-hit experience, deaths, drops, potions and the full level curve across nearly thirty hunting zones.

Four classes & complete skill kits Shipped

Trojan, Warrior, Archer and Taoist (Fire & Water paths) with authentic skill trees, class trainers, weapon proficiencies, weapon skills and XP skills.

Promotions, epic quests & rebirth Shipped

Class promotions with real requirements, the Eight-Diagram Moon Box maze, the CelestialStone trial, pickaxe mining, and the full first-rebirth endgame loop.

Item mastery — forging, gems, +N Shipped

Quality upgrades with Dragonballs and Meteors at the forge, socketing and gem embedding, +N composing, HP enchants and damage-reducing blessings.

PvP, PK law & city guards Shipped

Open PvP with PK points, red and black names, death penalties, safe town zones and leaping city guards that hunt aggressors.

Guilds & player trading Shipped

Guild founding, ranks, alliances, donations and guild chat, the secure player-to-player trade window, the friends list and the Market's player booths — all live.

The living cities & the second rebirth Shipped

Every city staffed with its real folk and services, the Treasure Labyrinth, the Meteor Tear love quest, the training grounds, the PVP Arena — a consequence-free duel hall in Twin City — and the endgame's second rebirth with the classic reborn summons. Marriage at the Love Stone, divorce at Starlit, the Dice King's silver dice game, the UnknownMan's DragonBall rite and the Virtue system round out the world.

Going live — aurenfall.com & the launcher Shipped

The server now runs 24/7 in a Warsaw datacenter behind real DDoS protection. This website with secure accounts moved to aurenfall.com, and the Aurenfall Launcher is public: one small download installs the whole game, keeps it patched with cryptographically signed updates — and updates itself.

Community features In testing

Server events, seasonal happenings and quality-of-life polish. This website — with rankings, player profiles and guild pages — is live; a Discord home and the first events are next.

Grand opening In testing

The world is online and the launcher is public. What remains before the gates open wide: open-beta invitations, a community home and the finishing polish worthy of a grand opening.

Follow the patch notes for the detailed change log of every update.