Item shop
Not open yet
Our promise: no pay-to-win
Aurenfall exists because we love the classic grind — the moment a Meteor finally drops, the first Super item, the reborn climb. Selling that moment would kill it. So this is our binding rule for whatever the shop becomes:
- Power is earned in the game, not bought. No gear, no levels, no stats for money.
- Mostly visual. Cosmetics, dyes, garments, effects — things that make you look legendary, not hit harder.
- Small conveniences at most. If something touches gameplay, it will be minor quality-of-life — and also obtainable by playing.
- No gambling. No loot boxes, no paid RNG.
Donations
If you ever choose to support the server's running costs, know exactly what that means: every payment is a voluntary donation, not a purchase — it buys no power, no items and no entitlement, and it is non-refundable, including if the server ever closes. The details live in the Terms of Service. Never donate money you are not comfortable simply giving.
What might appear
Cosmetic garments and dyes, name effects, convenience bundles — we will announce every category in the news before it ships.
Conquer Points
CPs already exist in the game and drop from play. The shop will use the same currency — check your balance in the account panel.