The Second Rebirth
Where: Eternity on the Market — the same desk as your first rebirth. Requirements: already reborn once, fully re-promoted (the last promotion at level 110), level 120, and an ExemptionToken in your bag. Reward: the second rite's own level-scaled lump (20 points at level 120, up to 75 at 130) plus your first-rebirth bonus, carried forward — a double-130 veteran banks 150 free points — and Bless, the fabled skill of the twice-born.
The second rebirth is the mark of a true veteran: a whole reborn life, promotions and all, given up to climb once more. A twice-born character is the strongest a character can be on Aurenfall — and everyone on the server hears the herald when it happens.
Requirements
- You have been reborn once. The second rite is only for the reborn.
- Fully promoted again. Complete every class promotion in your reborn life — the last one at level 110 (the MoonBox rite). A skipped promotion blocks the rebirth.
- Level 120 — for everyone. Water Taoists included — the first rite's level-110 discount does not apply to the second.
- An ExemptionToken. The classic ingredient of the second rite, sold in the Conquer Points mall (the in-game mall button) for 1,890 CPs. It is consumed by the rebirth.
The rite
Bring the ExemptionToken to Eternity on the Market and tell her you are ready. The ceremony runs exactly like your first rebirth:
- Pick your parting gift — a Blessed Rebirth (a random unblessed worn item gains a damage-reducing blessing) or a Gem Rebirth (a Super Gem of your choice).
- Pick your new class — any of the five reborn paths, same as the first time. You keep the cross-class gear privileges of a reborn (worn again from level 70 up).
- The drop. You return to level 15 with your attributes reset, your worn gear stepped down to its base tier (quality, plus and gems kept), and your skills set back to level 0 — with epiphany: a skill you kept jumps back to its old level once you train it halfway there.
- The reward. Two lumps in one: the second rite's own, scaled by the level you reborn at (20 at 120, up to 75 at 130), plus the bonus you earned at your first rebirth — remembered and added in full. Grind carried forward, never lost.
After the fireworks you are returned to the login screen once — log straight back in and your skill bar is rebuilt clean. That is normal.
Bless — the skill of the twice-born
Every second-reborn character, whatever the class, learns Bless. Casting it (100 stamina) begins a prayer: stand still and your Lucky Time banks up, to be spent later on lucky drops, double hits and a kinder hand at the forge — and everyone praying beside you charges too. The full story is in the Blessings and Luck guide.
After the second rebirth
Two rebirths is the cap. A twice-born who visits Eternity again is offered only the attribute reset — every allotted point refunded to the free pool, so you can re-spec at will. The twice-born aura stays with you, and the ladder from 15 to 130 is yours to climb one last, strongest time.
Tips
- Buy the ExemptionToken before the trip — the rite checks your bag, and the Market's mall button works from anywhere.
- Grinding pays twice. Every level past 120 raises the second lump (up to 75 at 130) — and the bonus from your first rebirth is safe whatever you choose, because it is remembered and added on top. The ceiling: first at 130, second at 130 = 150 free points.
- Re-read the Rebirth guide for everything the two rites share: parting gifts, epiphany, gear down-levelling and the reborn summons.
How our version differs from classic Conquer
- The second rebirth itself is our design. The 5065-era references never shipped one; we built it to complete the loop, with its own gates (level 120 flat — Water Taoists included — and full re-promotion) and a reward that stacks both lives' grind: the second rite's level-scaled lump plus the remembered first-rebirth bonus.
- The ingredient is an ExemptionToken (the classic second-rite item, from the CP mall) rather than a second CelestialStone — one trip through the gem grind is enough for anyone.
- Bless is real here: beyond marking your rank, it is the prayer that banks Lucky Time.
Where to find them
| NPC | Where | Cell |
|---|---|---|
| Eternity | the Market | 298, 217 |