Player guide

Trade Partners

In short: The only way to hand VALUABLE items to another player; a new partnership waits three days before those items may pass.

What: the only way to hand VALUABLE items to another player -- the game refuses such a trade with anyone who is not your trade partner. The catch: a new partnership waits three days before valuable items may pass; ordinary things trade at once.

Why it exists

The trade window will not let a Super piece, a +N item, a socketed weapon or a DragonBall change hands with a stranger. That is the game's own guard against scammers and stolen accounts, and it means a friend you want to share gear with must first be your trade partner for three days.

Becoming partners

  1. Open the friend window and switch to the Trade Partner tab.
  2. Add the other player -- they must be online. They get a prompt.
  3. When they accept (or ask you back within 30 seconds), you are partners. The pane shows the probation counting down from three days.

Either side can end a partnership from the same tab at any time. A list holds up to 40 partners.

What the three days mean

  • During the probation you can still trade ordinary items, silver and CPs with each other -- only the valuable ones wait.
  • When the timer reaches zero the restriction lifts for that pair, and stays lifted as long as the partnership stands.
  • Breaking a partnership and re-adding the same player starts a fresh three days.

Tips

  • Add your regular trading friends now, before you need them -- the timer runs whether you are logged in or not.
  • Booth sales and NPC trades are unaffected; this is only about the player-to-player trade window.

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