Patch Notes
Something for every minute you play
Experience x4. The server rate goes from 2x to 4x, everywhere experience is earned.
Rewards while you play. Five new things that find you while you hunt:
- Kill streaks. Keep killing without a ten-second pause and the streak pays bonus experience: +1% per five kills, up to +20% at a hundred. Marks at 10, 25, 50, 100.
- Lucky kills. About one kill in five hundred is lucky: fireworks, and a purse of silver or a pulse of experience straight into your wallet or your bar.
- Gifts for time online. Once a day, per household: a purse at 15 minutes, a Meteor at 30 and at 60, an ExpPotion at 120.
/dailyshows where you stand. - The Bounty of the Hour. Every hour at a quarter past, a random species drops double for ten minutes. The herald says which and where.
- Welcome back. Away three days or more? A purse and an hour of double experience wait at your next login.
Weekly Champions. Every Monday at midnight the rankings crown the top character of each class and the top PK, and each wears a visible aura for the week. /champions shows who holds them.