Player guide

The Exp Totem (Triple-Exp Event)

What it is: an event boss -- a huge totem the staff raises somewhere in the world. What it pays: every hit against it gives TRIPLE experience -- character exp, skill exp and weapon proficiency exp, all x3. When: whenever the staff runs the event. A server-wide announcement tells you the moment it rises, and another when it falls.

How it works

From time to time the staff raises the Exp Totem -- it looks like the Guild War pole, an enormous carved pillar with a health bar in the millions, far more than any monster can carry. It stands still, it never fights back, and it belongs to nobody: any player may strike it, in any PK mode, alone or in a crowd, with no PK flag and no consequences.

While it stands, every point of damage you deal to it pays three times the experience the same damage would earn on a monster of your own level:

  • Character experience -- your level bar climbs x3 per hit. Your usual bonuses (Exp Potion, Heaven Blessing, Rainbow gems) stack on top, exactly as they do when hunting.
  • Skill experience -- a spell cast at the totem trains that spell at x3.
  • Weapon proficiency -- a melee or bow swing trains your weapon proficiency at x3.

Weapon proc skills (Phoenix, Rage, Boom and the rest) fire against the totem like they do at a siege, and their damage pays the same tripled experience.

The totem shows its wounds as it takes damage -- the same crumbling stages as the Guild War pole -- so the crowd can see how close it is to falling.

When it falls

The totem has a fixed pool of health for the whole server to chew through. When the last blow lands, a server-wide announcement names the player who felled it and the event ends. The experience everyone earned along the way is the reward -- there is no loot chest, so there is nothing to ninja: the more you hit, the more you got.

Tips

  • Auto-attack works. Click the totem once and your character keeps swinging (or casting) like against any monster.
  • Bring stamina and mana potions -- casters burn resources fast at x3 skill exp.
  • A crowd is fine. Everyone's hits pay their own experience; other players take nothing away from yours. The totem falling faster only ends the party sooner.
  • Come when it is announced. The totem does not respawn on its own -- when it falls, the event is over until the staff raises the next one.

How our version differs

Classic Conquer Online had no such event -- the Exp Totem is an Aurenfall original, built on the same machinery as the Guild War pole. The x3 multiplier and the totem's health are event knobs the staff may tune between runs.

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